RE Engine Screen

Capcom in 2019 held a series of talks (CAPCOM RE:2019) by Their R&D Division on Game Development practices and the development of their New RE Engine used in Resident Evil 7, Resident Evil 2 Remake & Devil May Cry 5. The talks are in Japanese but you can use YouTube Auto-Translate feature on the Subtitles Closed Captions and Translate to English. Its not perfect but you can get an idea about what its mostly about.

https://devilmaycry.fandom.com/wiki/RE_Engine

https://residentevil.fandom.com/wiki/RE_Engine

Various Clips on the Making of RE7 Engine.

Links:

http://www.capcom.co.jp/ir/english/interview/2016/vol03/?_pb_uid=1929

Slides are available here if you can read Japanese. https://www.slideshare.net/capcom_rd/presentations

Capcom’s RE Engine Animation Features

https://www.cnblogs.com/kira-trash-can/p/8290356.html

https://cgworld.jp/feature/201702-cgw222T2-bio.html

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One response to “CAPCOM RE ENGINE Talks”

  1. […] an internal tool used at CAPCOm though they had an Open Day in Japan discuss their R&D work in engine development. Several games have been made with the Engine, notable are Devil May Cry 5, Resident Evil 7 and a […]

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