Making Games Unlocking Content with BossKey CG BOSS

Xbox Tokyo Game Show 2026 Broadcast watch here or on Yotube

Bottom line My take is Death Stranding 1&2 didn’t really hit the marks for SONY. And also a retreat from PC and Single player games is causing SONY to reevaluate PlayStation portfolio. Kojima is…

My Take The Game Trailers has me pumped as an old Blizzard Fant but Drops in 2030. StarCraft is back in the spotlight, and honestly, it’s got me buzzing right along with everyone else.…

Riot says 2XKO “wasn’t a mistake” — just a hard sell in a saturated attention market. As an indie dev, it makes me wonder: should launches feel like a technical product… or a cultural…

Modo EOL but you can still download and get a license. There is also some conversation on open sourcing it but don’t hold out for it.

Art alone isn’t enough — you need to tell a story. Environment, props, placement — these are what make concept art feel like a living world. One-shot AI can’t do that. Humans can. 🎨

Old Tutorials from Eat3d are being uploaded to Youtube although it’s dated, it still provides foundations to these programs and making 3d Art. Back in the day they were like Gnomon DVDs covering art…

The recent Netflix preview of GTA VI has sparked significant hype, overshadowing a cyberleak that seems to carry little weight online. While character models look promising, the gameplay feels akin to an evolution of…
2d Animation AI Satoshi amazon lumberyard anchor podcast Animation Animator Journey anime art blender Blog Business Capcom career cg concept art Content Marketing creativity Creators Design entertainment design featured filmmaking game Game Development Game Development Posts game engine gaming gaming culture hideo kojima indie game dev indie games inspiration japan lumberyard marketing maya playstation Podcast sketches social media thoughts Tutorials unity3d unreal engine UX vehicles vfx William Desk Thoughts