Making Games Unlocking Content with BossKey CG BOSS

Recently found a good resource on CG Cinematorgraphy it covers all the lighting workflows and lighting principles for CG Animated movies 🎥 but it can be applied to VFX live action as well. This…

Lumberyard Cryentity Rollup //s.imgur.com/min/embed.js The Rollup bar and other Cryengine legacy compinents are getting replaced this version it has been depreciated by default but if you want to use it you can still do…
I came across this post when I happened to browse Facebook about a creator who started by selling fan art prints at artist alley tables at conventions and move on to something else, by…
Death Stranding is coming out Nov 2019. Take a look at some behind the scenes videos of Kojima Production on their final hours.
Looks like flippednormals finally talked about blender not being an industry standard. This was discussed in one of their forums threads here and I wrote a blog post sometime ago before on a few…
Blizzcon came and Blizzard announced a new Diablo 4 and overwatch game with trailers and gameplay. The games really have a strong brand and the trailers were able to get people at Blizzcon a…
Are we Addicted to too much motivation (Inspiration)?

Kodak Super 8 an Analog Revival for the Digital Age.

I give a short impression about Amazon Lumberyard 1.21 on the Anchor podcast and Blog.
AI Satoshi amazon lumberyard anchor podcast Animation Animator Journey anime art autodesk Blog Business Capcom career cg concept art Content Marketing creativity Creators Design entertainment design featured filmmaking game Game Development Game Development Posts game engine gaming gaming culture hideo kojima indie games inspiration japan lumberyard marketing maya netflix playstation Podcast sketches social media thoughts Tutorials unity3d unreal engine UX vehicles vfx William Desk Thoughts youtube
You must be logged in to post a comment.